Thursday, February 11, 2016

Final Capt. Walters design

We're now in the process of finalizing designs for environment and characters. Here is the decided upon Capt. Walters' design by Katie Freeman, heavily influenced by Ido Yehimovitz. Next to it is a possible way to cut up the characters for rigging in Maya and animating. We might keep the legs and arms together though and just bend them with joints to make it look more natural. We're learning as we move along and will experiment with different methods!



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