Saturday, February 13, 2016

UI Design Example

We are continuing to design and add to the user interface based on what our Production Designers need! Here's a video by Katie Freeman showing some of the design ideas at the moment for the Office play screen (where you interview the characters before the lineup), along with some really basic movement to give an idea of how they might animate in the game.

The current design ideas include:

  • A moving arm when the player touches the sketch pad.
  • A pencil-eraser swap that includes a "button" of the tool that is not in use (so you can swap out again) in the sketch zone and the object in use shows up in the moving hand.
  • An undo button.
  • A bent corner of the sketch pad that can be tapped to reveal drawing guidelines for players who want more help when sketching.
  • A blinking red light on an intercom that will be used in the game for choosing your next person to interview.





These designs will continue to grow and evolve as our game makes progress!

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