Our game doesn't
have many particle effects, but we did explore a stylized smoke poof
in case we need one for our magician distraction! He has the ability
to appear and disappear at will, so why not punctuate his appearances
with a little poof of smoke?
Jose Morales made a
first pass version of a smoke effect for us using Maya. It utilizes
images that he hand drew for the particles so that we could maintain
the style of our game's world. Check it out!
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