Our modeler Jose Morales has started designing and modeling the props that will fit in our environments! Our backgrounds will all be 3D with 2D characters over them. They'll be still-image renders so that Jose isn't limited in the amount of polygons he can use, despite us releasing on tablet! He is also exploring different options for shaders to get the base coloring down, making the paint-over process on the render a much faster and easier step. We want to keep the paint-over to be an enhancement and not depend on it for our source of textures.
Here are some of the models he has started so far, along with a couple of their UVs.
This one has the start of some shader research!
If you would like to watch one of the videos Jose is using for shaders research, you can find the Youtube video link below:
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