This week we have started the process of creating those characters, which begins with a thumbnail stage that explores numerous designs without allotting too much time to a single design that might not be continued. The designs that are favored will then be taken to the next stage where we flesh them out with more detailed concept art.
Don Carlo Escargo is our Mafia Boss in our game. Our artist Jose Morales created these conceptual thumbnails, exploring possible designs.
Kelly Rodak created thumbnail concepts of one of our interviewed characters, the Hook Lady, who you talk to before the lineup process. This character will give a description of the villain that committed the crime against her, and then you have to pick them out from a lineup. In the story, the thief stole her hooked hand!
Kelly Rodak created thumbnails for the Country Crew, one of the gangs in our game's world. They work as part of a much larger crime organization that is uncovered as you play through the game!
In our word a lot of crazy characters come through the lineup. Included are aliens! Snaeliens are our alien race that are tied into all of the crimes in a mysterious manner that the player has to discover!
Katie Freeman worked on the designs for one of our main protagonists, Captain Walters. He's a hard working police officer who commands and guides you through your job as a sketch artist. "Get to work, Rookie!"
On top of our character thumbnails, we are starting to sketch out other characters in our games even if we don't see them. This will help us as game developers give ourselves a good feel for the world our game exists in. Here are some concept drawings of the player character (unseen in game) and what they could look like by Katie Freeman.
No comments:
Post a Comment